Vulkan News Archives
VK9 Milestone 28 Reached With Improvements For Unreal Tournament (1999)

While DXVK captures much of the limelight these days when it comes to accelerating Windows gaming on Linux by mapping Direct3D 11 (and D3D10) over Vulkan, the VK9 project and its main developer continue advancing D3D9-over-Vulkan for those preferring to relive over Direct3D Windows games.

29 September 2018 - VK9 Milestone 28 - 19 Comments
Vulkan 1.1.85 Released With Raytracing, Mesh Shaders & Other New NVIDIA Extensions

Leading up to the Turing launch we weren't sure if NVIDIA was going to deliver same-day Vulkan support for RTX/ray-tracing with the GeForce RTX graphics cards or if it was going to be left up to Direct3D 12 on Windows for a while... Fortunately, as already reported, their new driver has Vulkan RTX support. Additionally, the NVX_raytracing extension and other NVIDIA updates made it into today's Vulkan 1.1.85 release.

19 September 2018 - Vulkan 1.1.85 - Add A Comment
Rust's Low-Level Graphics Abstraction Layer Is Showing A Lot Of Potential

The Rust programming language's "GFX-RS" initiative that is backed by Mozilla continues working on exposing a universal "Vulkan-like" graphics API within Rust that in turn would have back-ends for Vulkan, OpenGL, Metal, and Direct3D 11/12 in order to reach all major platforms. Early benchmark results are quite promising for GFX-RS.

10 August 2018 - GFX-RS - 23 Comments
VK9 - Direct3D 9 Over Vulkan - Completes 27th Milestone

It's not nearly as far along as DXVK that is allowing D3D11-over-Vulkan and already running great numbers of games in a performant manner under Wine, but the VK9 project for implementing Direct3D 9 over Vulkan has now hit its twenty-seventh milestone.

9 August 2018 - VK9 - Milestone 27 - 2 Comments

344 Vulkan news articles published on Phoronix.