Vulkan 1.3.250 Released With Another New Extension From Valve
Vulkan 1.3.250 is out today as the latest routine spec update and brings a handful of spec fixes plus one new extension.
This week's new extension is VK_EXT_attachment_feedback_loop_dynamic_state and was started by engineers at Valve. Mike Blumenkrantz who is known for his work on the Zink OpenGL-on-Vulkan driver code within Mesa drafted VK_EXT_attachment_feedback_loop_dynamic_state while there were contributions from RADV developer Samuel Pitoiset of Valve as well as from Nintendo, AMD, and Igalia.
The VK_EXT_attachment_feedback_loop_dynamic_state extension adds support for setting attachment feedback loops dynamically on command buffers.
Given that Pitoiset was involved with this extension, expect RADV support for VK_EXT_attachment_feedback_loop_dynamic_state to be published quite soon.
More details on today's spec update via Vulkan-Docs.
This week's new extension is VK_EXT_attachment_feedback_loop_dynamic_state and was started by engineers at Valve. Mike Blumenkrantz who is known for his work on the Zink OpenGL-on-Vulkan driver code within Mesa drafted VK_EXT_attachment_feedback_loop_dynamic_state while there were contributions from RADV developer Samuel Pitoiset of Valve as well as from Nintendo, AMD, and Igalia.
The VK_EXT_attachment_feedback_loop_dynamic_state extension adds support for setting attachment feedback loops dynamically on command buffers.
Given that Pitoiset was involved with this extension, expect RADV support for VK_EXT_attachment_feedback_loop_dynamic_state to be published quite soon.
More details on today's spec update via Vulkan-Docs.
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