
Irrlicht 1.7 provides support for multiple render targets, support for OpenGL geometry shaders, the ability to access texture mip-maps and to provide custom mip-maps, Ogre's mesh format animations now are supported by the engine, NPK Nebula device architecture support, Bzip2 and LZMA support, AES encryption support, Vertex Buffer Object (VBO) support for sky-domes and similar objects, and many other improvements.
The list of changes along with download links for the multi-platform Irrlicht engine can be found on its SourceForge project page.
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