Oculus Rift Suspends Linux Development To Focus On Windows
While Oculus Rift has seen Linux support up to now, the Facebook-owned VR company has now suspended Linux and OS X development to better focus on Windows.
As pointed out in this forum thread, in a Oculus Rift blog update, Atman Binstock (Chief Architect at Oculus) stated, "Our development for OS X and Linux has been paused in order to focus on delivering a high quality consumer-level VR experience at launch across hardware, software, and content on Windows. We want to get back to development for OS X and Linux but we don’t have a timeline."
As pointed out in this forum thread, in a Oculus Rift blog update, Atman Binstock (Chief Architect at Oculus) stated, "Our development for OS X and Linux has been paused in order to focus on delivering a high quality consumer-level VR experience at launch across hardware, software, and content on Windows. We want to get back to development for OS X and Linux but we don’t have a timeline."
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