Oculus Rift Suspends Linux Development To Focus On Windows
Written by Michael Larabel in Hardware on 16 May 2015 at 11:08 AM EDT. 29 Comments
HARDWARE --
While Oculus Rift has seen Linux support up to now, the Facebook-owned VR company has now suspended Linux and OS X development to better focus on Windows.

As pointed out in this forum thread, in a Oculus Rift blog update, Atman Binstock (Chief Architect at Oculus) stated, "Our development for OS X and Linux has been paused in order to focus on delivering a high quality consumer-level VR experience at launch across hardware, software, and content on Windows. We want to get back to development for OS X and Linux but we don’t have a timeline."

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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