OpenGL SC 2.0 Released For Safety Critical Graphics

OpenGL SC hasn't been updated in quite a while but is about a GL-derived API for safety-critical graphics. OpenGL SC is designed for high-reliability display system markets, such as for avionics and automobiles. OpenGL SC 1.0 was derived from OpenGL ES 1.0 while today's OpenGL SC 2.0 is based on OpenGL ES 2.0. OpenGL SC 2.0 drops debugging functionality from the interface but adds the OpenGL robustness extension, memory access integirty, and other features to the core.
More details on OpenGL SC 2.0 can be found via Khronos.org.
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