Vulkan 1.1.98 Brings A Dozen Fixes
Written by Michael Larabel in Vulkan on 13 January 2019 at 12:09 PM EST. Add A Comment
Last weekend there was the Vulkan 1.1.97 specification update with five new extensions including some notable ones like memory priority and buffer device address while out today is the much more mundane Vulkan 1.1.98.

The Vulkan 1.1.98 update doesn't feature any new extensions but has some basic fixes and clarifications to this graphics/compute API specification and associated documentation. Of the roughly dozen changes, no real standouts but just lots of ongoing improvements.

The Vulkan 1.1.98 fixes are outlined by this Git commit.

It's just over two months until the annual Game Developers' Conference takes place. It was at GDC 2018 where Vulkan 1.1 was introduced but remains to be seen if they happen to have any major updates of Vulkan planned for this year. Recent features like transform feedback, the new memory extensions, and others gracefully come down as extensions in point releases. We also know that there is work on a OpenCL-Vulkan interop extension but presumably will jive just fine without any core changes. So it's tough to think of any breaking changes they may have or reasons to warrant say Vulkan 1.2 coming up at GDC. But at least we expect them to have a GDC showing for OpenXR and their other initiatives.
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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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