Google's GraphicsFuzz 1.2 Released With Support For Compute Shaders & More
Written by Michael Larabel in Google on 7 March 2019 at 01:29 PM EST. 3 Comments
GOOGLE --
GraphicsFuzz is the 3D GPU driver fuzzer that was born out of academia research for finding GPU driver bugs and ended up being acquired by Google and then open-sourced.

Released yesterday was GraphicsFuzz 1.2 as the newest big update for this 3D GPU driver fuzzer for uncovering various issues, which it's successfully done already for both mobile and desktop drivers. With GraphicsFuzz 1.2 is now support for compute shaders, cross-platform headless worker support for Vulkan, faster test case reduction, bug fixes, and a variety of other improvements.

Driver developers wanting to give GraphicsFuzz 1.2 a go can download it from GitHub.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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