Open Source Tools for Game Development

Written by Michael Larabel in Linux Gaming on 24 March 2012 at 07:03 PM EDT. 7 Comments
LINUX GAMING
Ryan "Icculus" Gordon will be talking about using open-source tools for game development next weekend at the 2012 Flourish conference.

As written about last week, Ryan Gordon will be talking once again at the Flourish conference in Chicago at month's end. Last week his topic wasn't disclosed for this open-source conference, but it's since come to light: Open Source Tools for Game Development.

Here's his summary, "Increasingly, the best tools for building games for any platform don't cost a dime. This talk will offer an overview of several of the best open source technologies available to game developers today. Topics will include audio, graphics, filesystems, and scripting. While this won't be a tutorial session, it will be fairly technical in nature, and will be useful for those looking to hack out their first game, or build the next Call of Duty sequel."

Additionally, he will be giving a second talk at this Chicago event entitled Programming 101. "Wishing you could contribute to an open source project but you have no programming experience? Let's get you started. Participants will get a crash course in programming with a LOGO-like language, and will be building art through code by the end of the hour. Concepts learned here will apply to any programming language, and will provide a good foundation for learning more. Please bring a laptop running Linux, Mac OS X, or Windows and show up a few minutes early so we can get you set up."

The open-source tools for game development will be covered on Phoronix if he makes any interesting statements. More information on this conference is available at FlourishConf.com.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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