Wine 1.7.26 Implements More Of DirectWrite, C Runtime Improvements
Written by Michael Larabel in WINE on 5 September 2014 at 03:28 PM EDT. 5 Comments
WINE --
A new bi-weekly Wine development release is available today that has several bug fixes affecting a handful of different Windows gamers, for anyone still dependent upon Wine for Linux gaming this weekend.

Since Wine 1.7.24 has been work towards implementing DirectWrite, a text layout and glyph rendering API with hardware aceleration that began in the Windows 7 days to replace their GDI(+) interface. DirectWrite is an alternative to the open-source Pango and Cairo libraries. With Wine 1.7.26, more DirectWrite functions have been implemented but it looks like there's still more work to do.

Wine 1.7.26 also has improvements to the common file dialog, more C runtime improvements, and various bug-fixes. There's 48 known bug-fixes with Wine 1.7.26. Among the games affected by the bug fixes are Call of Atlantis, Final Fantasy XIV, Grand Fantasia, Baldur's Gate II, Assassin's Creed, and Rainbow Six Lockdown.

More details at WineHQ.org.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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