GAPID 1.0 Released As Google's Cross-Platform Vulkan Debugger
Written by Michael Larabel in Google on 13 December 2017 at 12:42 PM EST. 4 Comments
GOOGLE --
Back in March we wrote about GAPID as a new Google-developed Vulkan debugger in its early stages. Fast forward to today, GAPID 1.0 has been released for debugging Vulkan apps/games on Linux/Windows/Android as well as OpenGL ES on Android.

GAPID is short for the Graphics API Debugger and allows for analyzing rendering and performance issues with ease using its GUI interface. GAPID also allows for easily experimenting with code changes to see their rendering impact and allows for offline debugging. GAPID has its own format and capturetrace utility for capturing traces of Vulkan (or GLES on Android too) programs for replaying later on with GAPID.

An overview of GAPID 1.0 can be found via the Android Developers' blog. The code to GAPID is hosted on GitHub.

GAPID joins the ranks of several other Vulkan debuggers/profilers from Radeon GPU Profiler to RenderDoc to APITrace to others.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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