Wine-Staging 6.10 Ships With Just Under 600 Patches Atop Upstream Wine

Yesterday's Wine 6.10 does pull in a number of patches previously carried by Wine-Staging. But this time around there are also some new improvements in Wine-Staging, including:
- Adding some missing bits to PSAPI needed for Mass Effect Legendary Edition.
- Implementing IDirectPlay8Server EnumServiceProviders as at least for the game Dangerous Water it will crash otherwise when starting a multiplayer game.
- Support for looping of data from WMI. This stems from a bug report back from 2015 around Sanitas HealthCoach crashing or hanging due to VBScript code.
- A WBEMDISP addition for supporting DISPATCH_METHOD in ISWbemObject, which should help software like MCC DAQ installer from crashing. MCC DAQ is the Measurement Computing Data Acquisition software package.
- Updated patches around Direct3D 11 deferred contexts, CSMT for WineD3D, and other bits.
The list of Wine-Staging 6.10 changes in full can be found on Wine-devel.
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