The State Of Qt Quick Vulkan Support With Qt 5.14
Written by Michael Larabel in Qt on 16 September 2019 at 07:26 AM EDT. 2 Comments
QT --
Of the exciting changes so far for Qt 5.14, one of the big ticket items on the path to Qt 6 is the experimental implementation of Qt's new graphics API independent scenegraph renderer. Rather than being limited to OpenGL, Qt 5.14+ can target Vulkan, Direct3D 11, and even Apple's Metal API for rendering.

With Qt 5.14 this renderer work is purely an opt-in / preview feature, but good progress is being made for ensuring it will be up to scratch in Qt 6.0 next year. There are a set of new environment variables with Qt 5.14 for activating the Qt Rendering Hardware Interface and selecting between the Vulkan/Meta/OpenGL/D3D11 back-ends.

For those wanting to learn more about this new Qt Quick renderer functionality ahead of Qt 5.14 can read today's Qt blog post with all the details. Qt 5.14 is slated for release before Christmas.
Related News
About The Author
Author picture

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

Popular News This Week