Steam On Linux Marketshare Remained Flat For November

Written by Michael Larabel in Valve on 2 December 2020 at 05:30 AM EST. 25 Comments
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Valve has just updated their Steam Survey results for November, showing how the Linux gaming marketshare continues to evolve during this pandemic-driven year.

From August to October it was 0.89% to 0.94% to 0.90%... Generally keeping with the 0.8~0.9% average we have been seeing for quite the long while since the advent of Steam Play (Proton + DXVK) pushed up the percentages from the prior all-time lows.

Now with November the Steam on Linux marketshare is coming in at... 0.9%. The Linux marketshare was flat on a percentage basis, but considering Valve likely kept picking up new users during the month, Linux was at least keep pacing with that growth.

The November figures showed Windows taking 0.08% marketshare from macOS. The macOS percentage meanwhile came in at 3.37% and Windows at 95.73%. The monthly Steam Survey results can be seen here.

The Linux data also showed Intel losing another 1% (0.92% to be exact) marketshare to AMD with now just 67% of Linux gaming systems according to Steam being powered by an Intel processor. Under Windows, Intel still has a 73.5% CPU marketshare.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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