VDPAU + OpenGL 3.0 On Gallium3D This Summer?
This is the fourth year that the X.Org project will be participating in Google's Summer of Code project. In the past we have seen work like Generic Gallium3D Video Decoding using a graphics card's shaders to assist in video decoding no matter the hardware vendor. This year there are a few interesting possibilities.
While no student developers have yet stepped up, among the possible projects include bringing VDPAU (NVIDIA's excellent video API) to Gallium3D, a pure OpenGL 3.0 state tracker for Gallium3D, an R600 Gallium3D driver, true multi-touch support, finishing X Input 2, and merging xkbcomp into the X Server.
The current list of Summer of Code ideas for X.Org can be found on this Wiki page. Additionally, there is also a active mailing list thread.
While no student developers have yet stepped up, among the possible projects include bringing VDPAU (NVIDIA's excellent video API) to Gallium3D, a pure OpenGL 3.0 state tracker for Gallium3D, an R600 Gallium3D driver, true multi-touch support, finishing X Input 2, and merging xkbcomp into the X Server.
The current list of Summer of Code ideas for X.Org can be found on this Wiki page. Additionally, there is also a active mailing list thread.
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