GTK Scene Kit Continues Making Progress With New API, Offloading More Work To The GPU
GNOME developer Emmanuele Bassi has shared the latest work he's been doing on GSK -- the GTK Scene Kit and the much anticipated improvements it will bring.
GTK GSK has been talked about for a while with striving for a scene graph and cleaning up other rendering work in the GTK+ tool-kit code-base. GSK has yet to be merged but it's previously been talked about that it might be ready for GNOME/GTK+ 3.22 this fall.
In Bassi's latest blog post he covers how GSK is allowing more work to be handled by the GPU, why Cairo isn't good for OpenGL, and the scene graph API that will be available to the toolkit and GTK-based applications.
More details on the latest GTK+ Scene Graph Kit work can be found via Bassi's blog.
GTK GSK has been talked about for a while with striving for a scene graph and cleaning up other rendering work in the GTK+ tool-kit code-base. GSK has yet to be merged but it's previously been talked about that it might be ready for GNOME/GTK+ 3.22 this fall.
In Bassi's latest blog post he covers how GSK is allowing more work to be handled by the GPU, why Cairo isn't good for OpenGL, and the scene graph API that will be available to the toolkit and GTK-based applications.
More details on the latest GTK+ Scene Graph Kit work can be found via Bassi's blog.
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