Feral's GameMode 1.2 Released For Optimizing Linux Gaming

Written by Michael Larabel in Linux Gaming on 21 July 2018 at 06:38 AM EDT. 24 Comments
LINUX GAMING
For what just started out as a tool to ensure you are using the "performance" frequency scaling governor when running Linux games, Feral's open-source GameMode system tool has slowly been picking up some extra functionality.

Out this weekend is Feral GameMode 1.2 as the newest release. GameMode 1.2 adds configuration options about the default and desired governors, now supports soft real-time scheduling on kernels with SCHED_ISO support and will then use renice to boost games to a higher priority, the GameMode service is now D-Bus activated than needing to be explicitly enabled by systemd, and the GameMode libraries are now properly versioned.

It's not a huge release, but there are the improvements around the governor settings and the soft real-time scheduling / renice'ing capability.

Details and downloads for GameMode 1.2 are available via FeralInteractive on GitHub.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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