Unvanquished Open-Source Game Sees Its First Alpha Release In Nearly Three Years
Written by Michael Larabel in Linux Gaming on 10 December 2018 at 05:13 AM EST. 6 Comments
LINUX GAMING --
Unvanquished had been easily one of the most promising open-source games several years back with decent in-game visuals/art, a continually improving "Daemon" engine that was a distant mod of ioquake3 while leveraging ETXReaL components and more, and all-around a well-organized, advancing open-source game project. Their monthly alpha releases stopped almost three years ago while today that's changed just ahead of Christmas.

The Unvanquished developers announced Unvanquished Alpha 51 today as their first release in two years and eight months after having made fifty monthly alpha releases. While this is the fifty-first alpha, the developers say they should soon be ready for the beta drop.


Unvanquished Alpha 51 features an updated game launcher, a variety of gameplay improvements, improvements to game assets and models, improved bots, various engine improvements, and other enhancements.

Learn more about this long-awaited, cross-platform game update via Unvanquished.net.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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