
One of the big new features of Quake II RTX 1.6 is support for AMD FidelityFX Super Resolution upscaling. Yep, AMD FSR is now supported in this NVIDIA-maintained open-source project.
Quake II RTX 1.6 also brings full-screen blend effects, support for HDR displays, improved laser beams, improved performance when using high detail static models, improved material shading, new settings, reduced start-up and map load times, and a variety of other changes.
More details on the changes for this big Quake II RTX update as well as Windows/Linux binaries can be found via GitHub.
15 Comments