D9VK 0.21 Implements More Direct3D 9 Over Vulkan Functionality, Many Bug Fixes
Written by Michael Larabel in Vulkan on 24 September 2019 at 01:45 PM EDT. 8 Comments
VULKAN --
D9VK 0.21 is out today as the newest feature release for this project implementing the Direct3D 9 API over Vulkan.

The D9VK 0.21 release implements more blending features, support for locking of MSAA images with intermediate resolve, locking of depth stencil images, YUVY/YUV2 video format support via compute shaders, and other features now hooked up for D3D9 / DXSO / fixed function functionality. Various performance improvements are also present.

The D9VK 0.21 release brings many bug fixes as well throughout this increasingly useful Direct3D-over-Vulkan implementation for helping to run older Windows games nicely on Linux via Steam Play (Proton) / Wine.

More details on D9VK 0.21 via GitHub.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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