AMDVLK Vulkan Driver Updated With Better Vega Support, VR Fixes
Written by Michael Larabel in Vulkan on 27 February 2018 at 06:05 AM EST. 20 Comments
The AMD developers working on their official, cross-platform "AMDVLK" Vulkan driver code have just pushed out another batch of changes to their open-source code repository.

Sticking out of the changes for this latest code drop is much better GFX9/Vega support. There is now complete geometry shader and tessellation support for this latest generation of AMD graphics processors. The Vulkan CTS (Conformance Test Suite) failures for Radeon RX Vega GPUs has also been addressed.

This weekly-ish code update to AMDVLK also includes enabling of the VK_EXT_depth_range_unrestricted extension, a fix for a VR compositor startup crash issue, fixing random failures with AMD_buffer_marker tests, some efficiency improvements in the PAL and LLPC code, and other code improvements.

Instructions on building the AMDVLK Vulkan driver for Radeon Linux systems from Git can be found via this GitHub repository.

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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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