sdl12-compat 1.2.60 Gets More Old Games Running Atop SDL2 For Modern Linux Gaming
sdl12-compat is the library implementation allowing old SDL 1.2 games/software to work atop SDL2. This sdl12-compat can allow for Wayland support if there is no other direct X11 usage by the software itself, native support for PipeWire, improved input controls, and the many other enhancements enjoyed with the much more modern SDL2 library. Released yesterday was sdl12-compat 1.2.60 as the newest stable release for this conversion/support library for vintage software.
With sdl12-compat 1.2.60 more vintage Linux games are now running on this SDL2 compatibility layer, games now known to work since the prior sdl12-compat stable release include:
The sdl12-compat 1.2.60 release also has thread safety fixes in the rendering code, CMake build system fixes, various SDL API behavior fixes, and a variety of other bug fixes and enhancements.
More details on the big sdl12-compat 1.2.60 release via GitHub.
With sdl12-compat 1.2.60 more vintage Linux games are now running on this SDL2 compatibility layer, games now known to work since the prior sdl12-compat stable release include:
- Civilization: Call To Power
- OpenXcom
- tucnak
- Tatan
- Out of Order
- Scorched3d
- Rock Dodger
- Phlipple
- Pachi el Marciano
- Barrage
- Battle Tanks
- Bump Racer
- crrcsim
- The Legend of Edgar
- Frogatto
- Advanced Strategic Command
- Bloboats
- Burgerspace
- Amoebax
- Many, many others!
The sdl12-compat 1.2.60 release also has thread safety fixes in the rendering code, CMake build system fixes, various SDL API behavior fixes, and a variety of other bug fixes and enhancements.
More details on the big sdl12-compat 1.2.60 release via GitHub.
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