SDL 2.0.16 Released With Better Wayland Support, PipeWire Integration

Written by Michael Larabel in Linux Gaming on 10 August 2021 at 01:45 PM EDT. 8 Comments
LINUX GAMING
SDL 2.0.16 is officially out today as the latest update to this widely-used cross-platform library for serving as an abstraction layer around graphics, controllers / input, and more that makes it widely used by cross-platform games as well as the likes of the Steam Runtime.

SDL 2.0.16 is a big update with much better native Wayland support, including handling for client side decorations and other functionality in place. SDL 2.0.16 also has support for being able to directly interface with PipeWire for audio input/output, a variety of new APIs, support for the Amazon Luna game controller, rumble support for more controllers, and other enhancements.

Source downloads and more details on the SDL 2.0.16 feature release can be found via GitHub and libSDL.org.
Related News
About The Author
Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

Popular News This Week