Ogre 13 Open-Source Game Engine Released

Written by Michael Larabel in Linux Gaming on 14 August 2021 at 02:21 PM EDT. 8 Comments
LINUX GAMING
Besides the very successful Godot game engine and the up and coming O3DE, Ogre continues progressing as another useful open-source game engine. Out this weekend is Ogre 13.0 as the project switches up its versioning scheme.

Ogre 13 brings improved API stability for this game engine, the reusable normal map stage can now be combined with GBuffer rendering, improved glyph placement, support for full constant buffers on Direct3D 11, a GLSLang plug-in, DotScene export support, and much more.

Learn more about the Ogre 13 open-source game engine update on Ogre3D.org.
Related News
About The Author
Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

Popular News This Week