OpenCL In Gallium3D By Summer
Zack Rusin, one of the influential developers behind the Linux graphics scene, has blogged about OpenCL support in the free software stack. Just yesterday we talked about support for OpenCL in GCC, but Zack's work deals with implementing support for the Open Computing Language into the open-source X.Org drivers.
With Gallium3D, which soon will enter Mesa's mainline code-base, the OpenCL support is relatively easy to come by through just programming a new state tracker. Zack believes LLVM and Clang are the obvious choice over GCC. An OpenCL state tracker has already been started by Zack, but it's not yet open-source -- this though should change soon. What's more interesting is that Zack hopes to have this new state tracker pass at least one conformance test with a minimum of one GPU driver by this summer.
Zack has shared more about his OpenCL thoughts on his blog.
With Gallium3D, which soon will enter Mesa's mainline code-base, the OpenCL support is relatively easy to come by through just programming a new state tracker. Zack believes LLVM and Clang are the obvious choice over GCC. An OpenCL state tracker has already been started by Zack, but it's not yet open-source -- this though should change soon. What's more interesting is that Zack hopes to have this new state tracker pass at least one conformance test with a minimum of one GPU driver by this summer.
Zack has shared more about his OpenCL thoughts on his blog.
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