DRM Library Gets Improved Documentation
For those developers wishing to dive into the Direct Rendering Manager (DRM) world on Linux, committed to the libdrm tree are improved man pages that cover various areas of this key component to the open-source Linux graphics stack.
David Herrmann, the developer who's been working on KMSCON and a Wayland native terminal emulator among other graphics-related projects, has written several new "man" pages for the DRM library.
Worked on and pushed this week by Herrmann include a DRM overview page that goes over the initial libdrm details, a "drm-kms" page that covers items related to kernel mode-setting as it pertains to the Linux user-space DRM library, and "drm-memory" to cover dumb-buffers as well as TTM (Translation Table Maps) and GEM (Intel's Graphics Execution Manager).
For those wishing to read these new DRM man pages, they can be found currently within the libdrm Git tree.
David Herrmann, the developer who's been working on KMSCON and a Wayland native terminal emulator among other graphics-related projects, has written several new "man" pages for the DRM library.
Worked on and pushed this week by Herrmann include a DRM overview page that goes over the initial libdrm details, a "drm-kms" page that covers items related to kernel mode-setting as it pertains to the Linux user-space DRM library, and "drm-memory" to cover dumb-buffers as well as TTM (Translation Table Maps) and GEM (Intel's Graphics Execution Manager).
For those wishing to read these new DRM man pages, they can be found currently within the libdrm Git tree.
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