KDE Plans To Enhance Application Development Experience, Recruit More Contributors
Earlier this summer KDE began soliciting ideas for what their goals should be over the next 2~3 years. This weekend at their annual Akademy KDE developer conference their next round of goals were solidified.
The goals KDE set out in 2022 were on enhancing accessibility, developing more environmentally sustainable software, and automating more processes. With good progress on those goals, Akademy 2024 saw their next set of goals unveiled.
KDE developers plan to do more moving forward to streamline the application developer experience, enhancing KDE's input handling for more diverse needs and complex input methods, and recruiting more contributors to working on key KDE projects.
As for streamlining the KDE application development experience, their abstract of the goal notes:
On the KDE input side it will range from enhancing the experience for gamers to designers/artists and others with unique input needs.
More details on this next round of KDE goals via blogs.kde.org.
The goals KDE set out in 2022 were on enhancing accessibility, developing more environmentally sustainable software, and automating more processes. With good progress on those goals, Akademy 2024 saw their next set of goals unveiled.
KDE developers plan to do more moving forward to streamline the application developer experience, enhancing KDE's input handling for more diverse needs and complex input methods, and recruiting more contributors to working on key KDE projects.
As for streamlining the KDE application development experience, their abstract of the goal notes:
"This goal focuses on improving the application development process. By making it easier for developers to create applications, KDE hopes to attract more contributors and deliver better software for both first-party and third-party applications. A notable task within this goal is enhancing the experience of building KDE apps with languages beyond C++, such as Rust or Python."
On the KDE input side it will range from enhancing the experience for gamers to designers/artists and others with unique input needs.
More details on this next round of KDE goals via blogs.kde.org.
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