AMD Prepping Compute Shader Support For Video Compositor Rendering

This compute shader video compositor render support is within the common Gallium3D code but obviously written with AMD's RadeonSI driver in mind. Activating this compute shader support requires setting the CS_COMPOSITOR_render=true environment variable.
The patches are currently on the mailing list for testing and in the initial form implement compute shaders for handling the video buffer, weave, sub-picture processes.
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