ZINK: OpenGL Over Vulkan Comes As New Mesa Gallium3D Driver
Written by Michael Larabel in Mesa on 26 September 2018 at 06:30 AM EDT. 36 Comments
MESA --
Collabora has been developing a new "Zink" Gallium3D driver for Mesa that gets OpenGL running over Vulkan.

While Google has been working on OpenGL ES translations over Vulkan, VKGL for core OpenGL over Vulkan as a user-space translation library, and also GLOVE for OpenGL ES over Vulkan, there is a new option in development with Zink.

Zink is being developed by Collabora's Erik Faye-Lund as a Gallium3D driver for getting OpenGL running over Vulkan. Zink is still in the early stages of development but with a goal of at least getting some GL apps running over Vulkan. But don't get too excited yet as at this stage of the bring-up they are only faking OpenGL 2.1 support.

Zink is building off of Mesa's existing OpenGL code, the NIR intermediate representation, Glslang, and other components so the bring-up should be faster than projects pursuing OpenGL-over-Vulkan from scratch.

The code is being developed for now in this Git branch and we should here more about Collabora's plans for Zink later this week at XDC2018 -- the Zink effort wasn't officially announced yet but was tipped off by a Phoronix reader.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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