Unity 2018.3 With HDR Render Pipeline Preview, Updated PhysX & More
Written by Michael Larabel in Linux Gaming on 13 December 2018 at 10:47 AM EST. 6 Comments
LINUX GAMING --
Unity Tech is ending out the year with their Unity 2018.3 game engine update that brings a number of new features and improvements to its many supported platforms.

Unity 2018.3 updates its default scripting runtime to .NET 4.x and with support for the open-source Roslyn compiler, PhysX 3.4, an updated terrain system, additional XR targets supported, an HDR render pipeline preview with Vulkan support, dynamic resolution scaling for Vulkan on mobile, and many other improvements -- including numerous developer additions.


More details on the Unity 2018.3 game engine update via Unity3D.com.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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