GFX-RS Portability 0.7 Released With Vulkan Events, Binding Model Improvements
Written by Michael Larabel in Programming on 22 July 2019 at 02:32 PM EDT. 5 Comments
PROGRAMMING --
The GFX-RS high performance graphics API for the Rust programming language and based on Vulkan while mapping to Metal when on Apple systems is out with a new release.

GFX-RS continues to be about being a cross-platform API for Rust that is bindless and high performance while retaining the traits of Vulkan but with back-ends as well for Direct3D 11/12, Metal, and even OpenGL 2 / GLES2.

With the GFX-RS 0.7 release out today there are binding model improvements, support for Vulkan events, experimental Metal Argument Buffers support, and other changes. Their latest milestone for this graphics API effort for Rust is being able to run the gzDoom port of the original Doom once tweaking the windowing system integration code.

More details on GFX-RS 0.7 via GitHub.
About The Author
Author picture

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

Related Programming News
Popular News This Week