Zink OpenGL-On-Vulkan Now Works Atop NVIDIA's Linux Driver

Written by Michael Larabel in Mesa on 3 February 2021 at 01:27 PM EST. 29 Comments
Zink as the generic OpenGL implementation built atop the Vulkan API while leveraging Mesa's Gallium3D can now work atop NVIDIA's proprietary graphics driver.

To date the Zink code within Mesa has been tested against Intel's ANV and AMD Radeon RADV Vulkan drivers. But now thanks to Mike Blumenkrantz, who is being funded by Valve for this graphics driver work, it can now run on the NVIDIA proprietary Vulkan driver.

Blumenkrantz now has Zink running on NVIDIA graphics.

Blumenkrantz confirmed in a short blog post today that "zink+nvidia is [now] a thing." He shared a screenshot of Zink with glxgears now running atop the NVIDIA binary diver using a GeForce RTX 2070 graphics card. As of writing, however, that support hasn't yet landed in Mesa 21.1 Git.

This NVIDIA support is on top of recent successes with more OpenGL 4.x code landing in mainline for Zink. The upstreaming work continues in gettng more code into the Mesa code-base as well as relentlessly optimizing it for greater performance of this fascinating GL-on-VLK implementation.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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