Godot 4.0 RC1 Released

Written by Michael Larabel in Linux Gaming on 8 February 2023 at 10:08 AM EST. 13 Comments
LINUX GAMING
The open-source Godot 4.0 game engine will finally be released soon while being christened today is the initial release candidate.

Godot 4.0 has been years in the making with a modern Vulkan renderer, numerous other significant rendering improvements, the Global Illumination systems have been completely rewritten, volumetric fog is now supported, support for AMD FidelityFX Super Resolution, much improved physics, an internal overhaul to 3D animations, much better scripting support, multi-player improvements, a ton of work on the Godot Editor, enhanced web platform support, and countless other enhancements.

Godot 4.0 RC1 is out today with yet more refinements over the earlier beta builds with a number of additional bugs now being resolved. XR environment blend mode support, rendering fixes, improved Vulkan capability detection on android, and C# and GDScript changes are among the items to find with today's release candidate.

Godot 4.0 RC1
Godot 4.0 RC1 official release graphic.


Downloads and more details on the Godot 4.0 Release Candidate 1 changes via GodotEngine.org.
Related News
About The Author
Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

Popular News This Week