DXVK 1.3.4 Released With More Workarounds, Performance Bits
Just over one week past the release of DXVK 1.3.3, the DXVK 1.3.4 is out with more fixes and workarounds.
DXVK 1.3.4 has a Winelib workaround for builds with Wine 4.15, potential memory leak fixes for games just making use of Direct2D, a new d3d11.allowMapFlagNoWait toggle to help improve GPU utilization, and performance fixes for the game Quantum Break with NVIDIA and older AMD drivers. DXVK 1.3.4 is a small update but not bad for just a week's worth of changes and after several notable recently DXVK updates.
More details on DXVK 1.3.4 at GitHub.
DXVK 1.3.4 has a Winelib workaround for builds with Wine 4.15, potential memory leak fixes for games just making use of Direct2D, a new d3d11.allowMapFlagNoWait toggle to help improve GPU utilization, and performance fixes for the game Quantum Break with NVIDIA and older AMD drivers. DXVK 1.3.4 is a small update but not bad for just a week's worth of changes and after several notable recently DXVK updates.
More details on DXVK 1.3.4 at GitHub.
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