VKD3D-Proton 2.4 Released With Better Performance, Sparse 3D Textures
Written by Michael Larabel in Valve on 8 July 2021 at 11:17 AM EDT. 8 Comments
VALVE --
VKD3D-Proton 2.4 is now available as the latest feature release for this Direct3D 12 over Vulkan implementation that is part of Valve's Proton / Steam Play for running modern Windows games on Linux.

A big focus for VKD3D-Proton 2.4 has been on the performance front. VKD3D-Proton 2.4 improves swapchain latency and frame pacing by up to one frame, avoids pipeline compilation stutter in some cases, rewrites the image layout handling code to improve GPU-bound performance improvements, and more. Thanks to the improved image layout handling for color and depth stencil targets, games like Horizon Zero Dawn can be 15~20% faster while games like Death Stranding are ~10% faster and many other games 5~10% faster.

VKD3D-Proton 2.4 also now supports sparse 3D textures and has a wide variety of bug fixes to address different issues and improve the number of D3D12 games that can run with this VKD3D fork.

Source downloads and more details on VKD3D-Proton 2.4 via GitHub.
Related News
About The Author
Author picture

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

Popular News This Week