Steam Client Beta Updated With Many Linux Fixes, Vulkan Caching Updates
Written by Michael Larabel in Valve on 16 January 2019 at 02:33 PM EST. 17 Comments
VALVE --
Valve has just released their biggest Steam client beta update of the year so far for Linux gamers.

The Steam Linux build now has a number of download fixes, GnuTLS 3 has been added to the Steam Runtime for addressing network issues, a shortcut issue, and other Linux problems resolved:

- Fixed 0-byte downloads getting queued on startup for all Steam Play titles
- Fixed incorrect mouse wheel scrolling offsets
- Fixed an issue where some games wouldn't be properly detected as still running despite some of their processes still lingering in the background
- Fixed system tray including menu sometimes including too many recent game entries
- Fixed settings dialog incorrectly always prompting for a client restart
- Added gnutls 3 to the Steam Runtime, fixing network connectivity issues in many Steam Play titles
- Fixed an issue with host libssl on newer distributions breaking some titles
- Fixed a bug that could result in being unable to create shortcuts for certain games. To unblock previously affected titles, delete all *.ico and *.zip files from ~/.steam/root/steam/games and "Verify Game Files" to re-download the icons with the right format
- Fixed a crash with in-game purchases in Big Picture

Outside of the Linux-specific work, there is now IPv6 support for connecting to download servers, initial support for collecting source pipelines from Vulkan games as part of the Vulkan shader pre-caching (and the AMD Windows Vulkan driver is now supported too), and other fixes.

On the never-ending Steam Input front, there is now support for the PDP Wired Flight Pad Pro and the PDP Faceoff Wired Pro Controller. The Steam on-screen keyboard can now be spawned on secondary displays.

More details on this bug January Steam beta update via SteamCommunity.com.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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