Radeon GPU Profiler 1.03 Released
AMD's GPUOpen initiative has put out a new release of their Windows and Linux supported Radeon GPU Profiler program for profiling Vulkan (and Direct3D 12) games.
Radeon GPU Profiler went public over the summer as a means of helping Vulkan game developers optimize their titles, at least as far as the AMD Vulkan driver is concerned as well as D3D12 on Windows. The Radeon GPU Profiler works on Polaris/Fiji/Vega GPUs and provides low-level GPU timing data on barriers, events, pipeline state, stalls, and more.
Radeon GPU Profiler 1.03 is the new version out today and it exposes more system information but that is currently Windows-only and aside from that are various user-interface and user experience improvements. A headless version of the Radeon Developer Service binary was also added along with various bug/stability fixes.
More details on Radeon GPU Profiler 1.03 can be found via GPUOpen.com. The project continues to be hosted on GitHub but as of writing the program's source code remains not yet publicly available and thus just the Windows/Linux binaries.
Radeon GPU Profiler went public over the summer as a means of helping Vulkan game developers optimize their titles, at least as far as the AMD Vulkan driver is concerned as well as D3D12 on Windows. The Radeon GPU Profiler works on Polaris/Fiji/Vega GPUs and provides low-level GPU timing data on barriers, events, pipeline state, stalls, and more.
Radeon GPU Profiler 1.03 is the new version out today and it exposes more system information but that is currently Windows-only and aside from that are various user-interface and user experience improvements. A headless version of the Radeon Developer Service binary was also added along with various bug/stability fixes.
More details on Radeon GPU Profiler 1.03 can be found via GPUOpen.com. The project continues to be hosted on GitHub but as of writing the program's source code remains not yet publicly available and thus just the Windows/Linux binaries.
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