Wine-Staging 5.16 Begins Adding Patches For Microsoft Flight Simulator

Written by Michael Larabel in WINE on 30 August 2020 at 12:00 AM EDT. 11 Comments
Building off Friday's release of Wine 5.16 as the newest snapshot for running Windows games/applications on Linux and other platforms, Wine-Staging 5.16 is now available as the latest release for this more bleeding-edge version of Wine.

Wine-Staging 5.16 comes with just over 650 patches atop the upstream Wine code-base of various features still being vetted and further testing before upstreaming. With Wine-Staging 5.16 come a few new patches, including some DLLs needed by Microsoft's 2020 release of Flight Simulator. Though at this point the new Microsoft Flight Simulator isn't all rounded out for Wine / Steam Play (Proton) but at least movement is happening and soon this new flight simulator release will hopefully be flying on Linux.

- Support for IXACT3Engine PrepareWave within the XACTEngine code. One game needing this implementation is WRC 4: FIA World Rally Championship.

- The introduction of SRVCLI and NETUTILS DLLs. Most prominently these DLLs are needed by the new Microsoft Flight Simulator game.

- Windows.gaming.input-dll is added for Death Stranding control support.

- Updating of the existing MFPLAT streaming support.

Wine/Wine-Staging 5.16 are available from
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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via

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