Vulkan 1.1.125 Released With SPIR-V 1.4 Support
Succeeding Vulkan 1.1.124 one week later is now Vulkan 1.1.125 with a lone new extension.
Vulkan 1.1.125 has its usual clarifications and corrections to this graphics API specification. Meanwhile the new extension introduced in the overnight v1.1.125 release is VK_KHR_spirv_1_4.
VK_KHR_spirv_1_4 allows using SPIR-V 1.4 shader modules within Vulkan. SPIR-V 1.4 makes it easier for translating higher level languages into SPIR-V. SPIR-V 1.4 also adds optional new floating point execution mode controls. SPIR-V 1.4 was released back in May and already succeeded by SPIR-V 1.5 in September while now Vulkan is just beginning to get caught up in these revisions.
More details on the Vulkan 1.1.125 changes via GitHub.
Vulkan 1.1.125 has its usual clarifications and corrections to this graphics API specification. Meanwhile the new extension introduced in the overnight v1.1.125 release is VK_KHR_spirv_1_4.
VK_KHR_spirv_1_4 allows using SPIR-V 1.4 shader modules within Vulkan. SPIR-V 1.4 makes it easier for translating higher level languages into SPIR-V. SPIR-V 1.4 also adds optional new floating point execution mode controls. SPIR-V 1.4 was released back in May and already succeeded by SPIR-V 1.5 in September while now Vulkan is just beginning to get caught up in these revisions.
More details on the Vulkan 1.1.125 changes via GitHub.
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