Google's GraphicsFuzz 1.2 Released With Support For Compute Shaders & More

Written by Michael Larabel in Google on 7 March 2019 at 01:29 PM EST. 3 Comments
GraphicsFuzz is the 3D GPU driver fuzzer that was born out of academia research for finding GPU driver bugs and ended up being acquired by Google and then open-sourced.

Released yesterday was GraphicsFuzz 1.2 as the newest big update for this 3D GPU driver fuzzer for uncovering various issues, which it's successfully done already for both mobile and desktop drivers. With GraphicsFuzz 1.2 is now support for compute shaders, cross-platform headless worker support for Vulkan, faster test case reduction, bug fixes, and a variety of other improvements.

Driver developers wanting to give GraphicsFuzz 1.2 a go can download it from GitHub.
Related News
About The Author
Michael Larabel

Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via

Popular News This Week