Doing Graphics Hardware Acceleration With Microkernels
At last week's XDC2015 conference in Toronto, Jamey Sharp talked about hardware graphics acceleration support on microkernels.
With GNU Hurd's hardware support lacking, Jamey was talking about GPU drivers on micro-kernels in the context of Genode OS, the experimental research OS framework that's been in development now for a few years.
Genode OS received a Gallium3D driver port years ago and their open-source hardware graphics support continues to be maintained. Genode in general has been a very interesting and exciting project to watch over the years.
Anyhow, if you're interested in learning about graphics hardware acceleration in a micro-kernel world, you can see Jamey's slides here in PDF form. No video recording is available right now.
With GNU Hurd's hardware support lacking, Jamey was talking about GPU drivers on micro-kernels in the context of Genode OS, the experimental research OS framework that's been in development now for a few years.
Genode OS received a Gallium3D driver port years ago and their open-source hardware graphics support continues to be maintained. Genode in general has been a very interesting and exciting project to watch over the years.
Anyhow, if you're interested in learning about graphics hardware acceleration in a micro-kernel world, you can see Jamey's slides here in PDF form. No video recording is available right now.
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