AMD Releases HIP Ray Tracing 2.0
AMD today published HIP Ray-Tracing 2.0 "HIP RT" as the newest version of their open-source ray-tracing library built for use with their latest-generation GPUs for leveraging hardware ray-tracing capabilities.
HIP Ray-Tracing 2.0 has some API changes to overcome inefficiencies with their earlier ray-tracing API. HIP Ray-Tracing 2.0 also allows to perform bitcode linking offline as well as the ability to link pre-compiled HIPRT traversal code to user-provided application code. The latter changes should allow for faster build times.
HIP Ray-Tracing 2.0 also adds ray traversal hints for Navi 3x GPUs, support for transformation matrices, and other API enhancements.
More details on HIP Ray-Tracing 2.0 via GPUOpen.com.
HIP Ray-Tracing 2.0 has some API changes to overcome inefficiencies with their earlier ray-tracing API. HIP Ray-Tracing 2.0 also allows to perform bitcode linking offline as well as the ability to link pre-compiled HIPRT traversal code to user-provided application code. The latter changes should allow for faster build times.
HIP Ray-Tracing 2.0 also adds ray traversal hints for Navi 3x GPUs, support for transformation matrices, and other API enhancements.
More details on HIP Ray-Tracing 2.0 via GPUOpen.com.
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