AMD Releases HIP RT 2.1 For Radeon Ray-Tracing
AMD today announced the release of HIP RT 2.1, the newest version of its HIP ray-tracing library for use by Blender and other software.
HIP RT 2.1 brings batch construction for small geometries, transformation query functions, an optimized radix sort in Orochi, various ray-tracing performance optimizations, an option to enable/disable caching of compiled trace kernels, and more.
More details on the HIP Ray-Tracing 2.1 release can be found via GPUOpen.com. Or head direct to the project page. The HIP RT library continues to be offered under AMD's HIP RT SDK license agreement.
HIP RT 2.1 brings batch construction for small geometries, transformation query functions, an optimized radix sort in Orochi, various ray-tracing performance optimizations, an option to enable/disable caching of compiled trace kernels, and more.
More details on the HIP Ray-Tracing 2.1 release can be found via GPUOpen.com. Or head direct to the project page. The HIP RT library continues to be offered under AMD's HIP RT SDK license agreement.
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