Virglrenderer 0.8 Offers Better Open-Source OpenGL Support To KVM/QEMU Guests
Virglrenderer 0.8 was released last week as one of the components to the "Virgl" graphics stack for getting OpenGL acceleration working within KVM+QEMU guests that is in good enough shape for handling relatively recent GL/GLES Linux games and other workloads.
The Virgl stack continues maturing and getting better with its OpenGL support for its Mesa/Gallium3D driver as well as faster performance thanks to varying optimizations throughout. Collabora, Google, Red Hat, and others continue working on this leading open-source means of 3D graphics support for VMs as alternatives to VirtualBox or VMware 3D solutions.
For those interested in learning more about the current state with Virglrenderer 0.8, Collabora has out a blog post outlining some of the setup steps and other relevant bits for this open-source GL acceleration within VMs.
The Virgl stack continues maturing and getting better with its OpenGL support for its Mesa/Gallium3D driver as well as faster performance thanks to varying optimizations throughout. Collabora, Google, Red Hat, and others continue working on this leading open-source means of 3D graphics support for VMs as alternatives to VirtualBox or VMware 3D solutions.
For those interested in learning more about the current state with Virglrenderer 0.8, Collabora has out a blog post outlining some of the setup steps and other relevant bits for this open-source GL acceleration within VMs.
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