Unity 2020.1 Beta Released With Numerous Vulkan + Linux Fixes

Written by Michael Larabel in Linux Gaming on 17 March 2020 at 02:34 PM EDT. 1 Comment
LINUX GAMING
Unity Tech has released the Unity 2020.1 game engine beta as their first quarterly update of the year.

In addition to having a number of developer-side improvements from their editor to other development features, there is never-ending work on the graphics front. Unity 2020.1 is adding camera stacking to the universal render pipeline, updated ray-tracing support, various lighting updates, a new caching shader preprocessor, and much more.


There are also a variety of Vulkan API fixes (mostly with an Android support focus) and several different Linux bug fixes. The Linux fixes range from editor issues to different window/pop-up/cursor problems.

See the Unity3D blog for more details on the 2020.1 beta release as well as the release notes for the complete list of changes.
Related News
About The Author
Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

Popular News This Week