Steam On Linux Ends Q1'2021 Still Below 1% Marketshare
This is another month where the numbers seem a bit flakey... Originally for February 2021 the Steam on Linux marketshare came in at about 0.81%. That 0.81% threshold was seen originally at the start of March and recently when checking back on the Steam Survey. However, as has happened many times before, the revision for March isn't adding up for whatever reasons this time. Reported today for March 2021 is a 0.85% marketshare for Linux, a reported 0.06% drop. So at least going by the reported -0.06% drop, February was then at 0.91%, not the 0.81% previously indicated.
In any event, it's still in the sub-1% space for the Linux gaming marketshare. But with Steam continuing to grow, in absolute terms the overall number of Linux gamers should still be increasing, just not in percentage terms. This is off the lows of Steam on Linux in percentage terms prior to Steam Play being conceived but off the ~2% highs when Steam on Linux was first introduced and there was much hope around SteamOS and Steam Machines. On a year-over-year basis, these numbers are similar to last year.
The March figures put Windows with a 96.17% marketshare and macOS dipped by 0.46% down to 2.98%.
The Linux survey numbers show Intel now commanding just a 64.5% marketshare, down another 2% this month, with AMD continuing to rise. Under Windows, Intel CPUs still have a 71% marketshare.
See the latest Steam Survey monthly results at SteamPowered.com.