SDL2 Now Transitioning To Maintenance Mode
With today's release of SDL 2.28 it also marks the SDL2 library entering maintenance mode for this open-source software that's relied upon by Valve and many cross-platform games.
The SDL 2.28 release mainly consists of bug fixes along with a few new hints / events / functions. Overall it's quite a minor stable update with all major feature work centered around SDL 3 development.
With the focus on SDL 3, this SDL 2.28 release also marks SDL 2 entering maintenance mode where they will continue to provide bug fixes but are focusing on SDL 3.0 for all new feature development. The sdl2-compat code is also being worked on to help the transition of SDL2 software to ultimately run atop SDL3.
More details on today's SDL 2.28 release via GitHub.
The SDL 2.28 release mainly consists of bug fixes along with a few new hints / events / functions. Overall it's quite a minor stable update with all major feature work centered around SDL 3 development.
With the focus on SDL 3, this SDL 2.28 release also marks SDL 2 entering maintenance mode where they will continue to provide bug fixes but are focusing on SDL 3.0 for all new feature development. The sdl2-compat code is also being worked on to help the transition of SDL2 software to ultimately run atop SDL3.
More details on today's SDL 2.28 release via GitHub.
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