OGRE-Next 3.0 Released For This Open-Source 3D Engine

Written by Michael Larabel in Linux Gaming on 17 October 2024 at 06:30 AM EDT. 8 Comments
LINUX GAMING
OGRE-Next 3.0 has debuted this week as the newest version of the Object-Oriented Graphics Rendering Engine Next Generation for serving as an open-source 3D graphics rendering engine.

OGRE-Next supports 3D rendering with Vulkan, OpenGL 3.3+, Apple Metal, and Direct3D 11 across various platforms. OGRE-Next in turn is used by several different game engines, simulators, and other software. The open-source Stunt Rally 3 is one example of OGRE-Next use:

Stunt Rally 3


With OGRE-Next 3.0 the name is new with the "-Next" addition compared to just OGRE, OGRE-Next 3.0 marks the start of a new modified semantic versioning scheme, various lighting improvements, support for UMA on Apple Metal, various build system / compiler fixes, and an assortment of other changes.

Downloads and more details on OGRE-Next 3.0 via GitHub.
Related News
About The Author
Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

Popular News This Week