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DXVK 1.6 Released With D3D9 Performance Work, Various Game Fixes
DXVK 1.6 comes with a change for how it handles its Direct3D 10 helper libraries so that it can also function with Wine's D3D10 effects framework, minor Direct3D 9 performance improvements, a fix for redundant display mode changes, and other fixes.
Some game-specific fixes in DXVK 1.6 benefit the likes of A Hat in Time, Dead Space, Dragon's Dogma, Star Wars: Republic Commando, and other titles.
More details on the DXVK 1.6 changes for this Direct3D 9/10/11 over Vulkan layer can be found via the release announcement on GitHub. DXVK 1.6 should be making it into the next Proton 5.0 release due out shortly.