Mono 4.0 Makes Use Of Microsoft's Open-Source Code, C# 6.0
Written by Michael Larabel in Microsoft on 1 May 2015 at 08:24 AM EDT. 23 Comments
MICROSOFT --
Mono 4.0.0 was finally released this week and comes at a time where Microsoft has been open-sourcing large parts of their .NET stack and natively bringing these components to Linux.

The Mono 4.0 release makes use of the code Microsoft has open-sourced thus far while defaulting to C# 6.0 support, provides floating point optimizations, dropped support for older versions of the assemblies. provides basic PowerPC64 LE support, and various other changes.

The Microsoft code that Mono 4.0 is making use of is the Microsoft ReferenceSource, CoreFX, and CoreCLR ccomponents. There's also various smaller Microsoft classes that the Mono developers are also finding useful.

More details on the new features to Mono, the many bug-fixes, and more, can be found via Mono-Project.com.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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