DXVK 1.7.1 Released With Many Game Fixes For Direct3D Over Vulkan
Written by Michael Larabel in Vulkan on 13 August 2020 at 02:10 PM EDT. 13 Comments
VULKAN --
It's been nearly three months without a new DXVK release for mapping Direct3D 9/10/11 atop the Vulkan API while finally today there is a big feature release out.

DXVK 1.7.1 was released a few minutes ago as the first update since May. While the version number isn't significant, this version does have many changes.

DXVK 1.7.1 adds VK_EXT_4444_formats support as one of the extensions designed to help DXVK, VK_EXT_extended_dynamic_state is now used for handling out-of-bounds vertex buffer access behavior correctly, minor performance improvements, support for the GeForce Now app with DXVK, and a wide variety of game specific fixes.

Among the game specific work in DXVK 1.7.1 are for Metro Exodus, Resident Evil 7, Serious Sam 2, Timeshift, TrackMania, Borderlands 3, Halo / Halo CE, and numerous other titles.

More details on the big DXVK 1.7.1 release via GitHub.
Related News
About The Author
Author picture

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

Popular News This Week